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A hat in time keyboard or controller
A hat in time keyboard or controller










a hat in time keyboard or controller

We see some great controller hacks around these parts the force-feedback mouse is a particularly amusing example. While currently only used on PC, we can imagine such controllers shaking up the console FPS scene in a serious way. We’re amazed at how comfortable the controller looks to use, particularly in the improved second revision.

a hat in time keyboard or controller

The resulting controller combines the benefit of analog stick movement and the precision aiming of a mouse. In its place, a cut-down optical mouse is used on a flat 4″x4″ mousepad attached to the controller, strapped to the player’s thumb.

a hat in time keyboard or controller

The D-pad has been relocated to the left hand side with tactile switches, and the right analog stick removed entirely. The left analog stick and triggers remain untouched, however the face buttons are all relocated using mechanical keyboard switches. The build begins with a standard Xbox 360 wired controller, somewhat of a defacto standard for PC gamepads. Instead, he built a truly impressive hybrid device. was a die hard controller player, but after trying out a mouse, didn’t want to go back. Over time, consoles have refined their own version of the experience, and the gamepad has become familiar territory for many FPS fans. The first person shooter genre found its feet in the PC world, relying on the holy combination of the keyboard and mouse for input.












A hat in time keyboard or controller